

Not sure about you, but pressing both triggers on one side at the same time felt awful to me.

But then I needed all four additional shoulder triggers (for shooting the rope and gun, as well as extending/shortening the rope), which was rather awkward. That made the game control very much like a twin-stick shooter. For the longest time, I thought going with two analog sticks was the right move for gamepads (one for aiming, one for movement). I don't really want to force players too much into a direction and try to balance the two, making sure you're able to do the same maneuvers with both input methods. I have/had a really hard time getting a good control scheme going for both controller and mouse+keyboard.
